Turn gameplay intofuture success

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Partnered with the best schools & associations in the world...

100+

schools running DAIGON leagues, cups and championships.

40+

countries represented in DAIGON-powered competitions.

90+

teams in the COBIS x DAIGON championship alone.

How it works

Launch your program in 3 steps

From discovery to active program in just one week.

  1. Step 1 · 30 minutesDiscovery callBest practice tailoring, hardware and human resources.
  2. Step 2 · 1 weekResource prepWe help you leverage existing technology and provide comprehensive teacher training materials.
  3. Step 3 · OngoingLaunch & playStudents begin their esports journey with structured gameplay that develops teamwork, strategic thinking, resilience, and creativity skills.
The programs

What can DAIGON do for you?

Choose the perfect track for your school's needs and student goals.

After-school clubs

League Track

Develop 21st-century skills with inclusive Minecraft challenges that build skills, introduce ranked competition, and open the door to DAIGON's World Championship.

  • Weekly future-ready Minecraft challenges
  • Inclusive social pathway
  • Global ranked league tables
  • Pathway to the DAIGON World Championship
  • No extra hardware required
Learn more →
Invitational network competitions

Competition Track

Represent your school in association-backed cup events, building belonging on the path to the World Championship.

  • Live knockout competition
  • Age appropriate esports titles
  • Pathway to the World Championship
  • Minimal extra hardware required
Learn more →
Why DAIGON

Why schools choose DAIGON

Everything you need for a successful esports program, designed specifically for international schools.

Proven at scale

90+ teams across 100+ schools and 40+ countries have competed in DAIGON-powered championships.

Safe & data conscious

Closed network of verified schools, age-appropriate games, and robust data protection — no public lobbies.

Launch next week

Out-of-the-box solution — no additional hardware required, start immediately with existing devices.

Instant engagement

Built around games students already love. Schools regularly report waiting lists of 40–50 students.

WEF-aligned skills

Every session explicitly develops World Economic Forum 21st Century Skills — tracked and reported to you each term.

Tailored integration

Customised by game, age group, and context — League Track, Competition Track, or bespoke. Fits any school calendar.

The platform

Complete platform for esports education

Sessions, competitions and analytics in one place — built so any teacher can run it.

Turn-key for teachers

Everything managed for you.

  • Turn-key for teachers — no esports knowledge needed
  • Matches and sessions at a glance
  • Track student skills with clear analytics
  • Sessions, competitions and analytics in one platform
app.daigon.gg · Eagles Club · Week 6Live
DAIGON platform
Tracked, not assumed

Skills reported to you every term.

Every session earns stamps across eight skills — four 21st-century skills and four gaming skills. Levels unlock named badges, and a termly report goes to teachers and parents.

Student profile · Maya P. · Term 2
TeamworkLv 4
CreativityLv 3
ResilienceLv 2
Problem solvingLv 3
StrategyLv 2

Stamps this term 24 · Next badge: Resilience Lv 3

Case studies

Impact on international schools around the world

Here is just some of the impact we’ve made — each story links to its full case study.

LEAGUE TRACK — INTERNATIONAL
LEAGUE TRACK — INTERNATIONAL

200+ students signed up · National Finals · World Championships

“Esports has become one of the most popular clubs in the school — giving rugby a run for its money! It has developed camaraderie amongst students that we strive to develop.”
Read full case study →
From schools running DAIGON

What school leaders say

The moment I launched DAIGON's Club, I had 20 kids fully engaged and a waiting list of 40 or 50 more. I saw remarkable improvements in communication, teamwork, and engagement.
James BalcombeHead of Digital Education, Edgeborough School
All the staff on the trip agreed that it was the school event which provided the most personal growth for every student involved that we have ever experienced.
James LuxfordInternational School Coordinator, DAIGON World Championships
The vast majority of our participants had never represented their school in a competitive fixture before. Watching teams discuss tactics, work collaboratively, and build friendships was wonderful to see.
Duncan GreyDeputy Head of Secondary School, The British School in Tokyo
DAIGON handle all the complexities of scheduling and logistics, letting us focus on students enjoying esports together.
Darren WiseHead of CIT, Aiglon College
It's unbelievable — I've not seen it in all the years I've been going to international school sports tournaments. This is another level. It really has been world class and fitting of a world championships.
Phil MatheTournament Director, DAIGON World Championships

Join the largest international & independent schools esports ecosystem

Book a call this week and your first squad could be playing next month.

Book a call